Reimagining Games for Seniors
This session is free.
Registration (with $10 refundable deposit) required.
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As more seniors become comfortable with digital technologies, engagement through physical and spatial play remains central to healthy and meaningful ageing. Digital tools can support cognitive engagement, but how might games also encourage movement, tactile interaction, and shared, in-person experiences?
This talk explores how designers and educators in Singapore are rethinking games through universal design. Drawing on recent projects and research, the speakers consider how play can be made more accessible and engaging for older audiences – without losing its social and physical dimensions.
Presented alongside the ACM Education Collaboration Showcase 2026 (22–24 May), featuring student projects from Temasek Polytechnic’s Product and Experience Design programme.
The talk and showcase are organised in conjunction with Let’s Play! The Art and Design of Asian Games, on view at ACM till 7 June 2026.
About the speakers

Gustavo Maggio is a senior industrial designer and co-founder of Forest & Whale, a multidisciplinary design practice based in Singapore. His work focuses on healthcare, accessibility, and social care integration, grounded in ethnographic research and user-centred design. He has led community-based projects such as Hack Kopitiam, a participatory initiative addressing elder isolation, and recently designed a specialised ward for AWWA Home – a nursing facility for people with disabilities. His work has received multiple accolades, including the President’s Design Award.

Ameer-Alrasyeed is a transdisciplinary designer and educator at Temasek Polytechnic. His work spans health and wellbeing, social impact, and environmental sustainability, bridging curriculum, industry, and community. He has guided students to numerous local and international design awards, and received the Ministry of Education Teaching Excellence Award (2025) and Teaching Award (2024). His teaching emphasises collaborative, human-centred design, including projects developed with and for senior communities.
About the moderator

Malvika Agarwal is curator for South Asia at the Asian Civilisations Museum. Her research focuses on South Asian art, material culture, and community histories, including those of the South Asian diaspora. She co-curated the exhibition Let’s Play! The Art and Design of Asian Games. She previously worked as a curator at the Indian Heritage Centre, Singapore, where she curated Sikhs in Singapore – A Story Untold and Chetti Melaka of the Straits – Rediscovering Peranakan Indian Communities.
ACM Education Collaboration Showcase 2026
22–24 May 2026
Basement Foyer
Asian Civilisations Museum
The ACM Education Collaboration Showcase 2026 highlights ACM’s collaborations with education partners. This year’s showcase presents ten student projects developed in collaboration with Temasek Polytechnic’s Product and Experience Design programme. The projects explore how games can be redesigned for a new generation of digitally savvy seniors, as well as how play can be used to engage audiences with Singapore’s heritage.
This talk is organised in conjunction with


Thursday, 21 May 2026, 7-8pm
Ngee Ann Auditorium
Asian Civilisations Museum